As the colonists prepare to escape, they are attacked again by a hostile mob and the killer virus.
The colonists must prepare for an impending attack, while continuing their work on an escape plan.
A stranger named Tick finally reveals himself and offers food and help while the colonists begin work on the boat that offers an escape to a better world.
The Colonists face leadership and drinking water crises, while Reno builds a cool new scout vehicle.
Becka's kidnappers demand a costly ransom but the colonists put this setback behind them with hard work hard on their new windmill
Reno spearheads the construction of a windmill for power generation but the Colony's security is tested again by arson and kidnapping.
What would you do in the wake of a global catastrophe? Even if you survived it, could you survive the aftermath?
In two seasons of THE COLONY select groups of volunteers with differing backgrounds, skills and personalities must come together with all their skills and resolve to survive in the dangerous wake of global catastrophe.
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